![]() ![]() ĭo check out the manual entry for the Time measure to see how that Format option is used to obtain the time information you want. Now let's add our first Measure, in this case a Time measure to retrieve information about the system time from your computer. In addition, we will be using some more features of the String meter and dip our toes a little deeper into using action options and Bangs in your skin.įirst, as we did in our earlier tutorial, let's add the section to control the Update speed of the skin. Measures are used to obtain some information in Rainmeter, from your computer's system, text files, web sites, and other sources. This tutorial will introduce using Measures in a skin. Don't load the skin just yet, we need to add some code first. This will open the new skin file in your default text editor. Find Clock.ini in the list, right-click it and say "Edit". Click on the Refresh all button on the bottom left, and you should see your new Tutorials / Clock config in the list. ![]() Now, left-click the Rainmeter icon in the Windows notification area on your taskbar, to open the Manage dialog. In Windows explorer, you can simply right-click in the folder and say "New / Text document". In that Tutorials\Clock folder, create a new empty text file. Under Skins\Tutorials\ create a new folder called Clock. We are going to add a new folder under that one to create our new skin. Here's a sample of the goods.In the previous tutorial, you should have already created a folder under Skins called Tutorials. My only issue is it won't be Win 7/8 ready, because I don't have those OSes running, and can't properly test on them. It's based on DOOM Eternal's game UI, (hence all the screen lines), lol. Once I'm done with the skin I might submit it, but it's been forever since I've skinned anything, and am a bit apprehensive in uploading it, lol. Unless it's designed to do so, like say, a tray that bisects the tray arrow image. One thing I absolutely loathe is images that clip into each other. As a side benefit it also gives the clock text a bit more breathing room. By giving the text a value of 3 on the top, and -2 on the bottom stretched the taskbar vertically, which in turn, shifted the tiling. This also makes me wonder if using something like Actual Multiple Monitors would fix it because that's one of the features it's designed for.Ĭoncerning the tiling issue, I did manage to find a soft work-around by adjusting the content margins for the text on the buttons, and tray. This is evident on Windows' end by only having one systray on the main taskbar, and no options to add it to the others. What I mean is Windows 10 still doesn't have full multiple monitor support so WB sees it, and treats it like just another button to be skinned. The way it seems is A: either Windows treats them as taskbar buttons themselves, or B: Windowblinds/Windows doesn't know how to deal with it and simply merges functionality. I'm wondering if it's due to how Windows treats those additional taskbars. Thank you for the quick reply, Basj! Yes, I have a 3 monitor setup, and that's what I was referring to. Thank you for taking the time to read this! Anyways, I'd like to apologize for uploading two quickfire posts asking for help, but this has me curious, lol. ![]() While skinning the Programs side of my start menu I was able to fix it by mashing the left/right margins together, and set paint to tile horiz middle section, but for some reason this doesn't seem to work on smaller images like the taskbar buttons. It's not a huge deal, but it seems very inconsistent. I set all the margins to both tile, then to stretch to test, and also set the paint method to both tile middle section, and tile horiz middle section to test. I'm using screen lines in some of my elements, and for the life of me I can't get rid of one double line on some of the images. Is this a bug, or am I missing something? Is there a way to disassociate them from each other?Ĭoncerning image tiling. The clock text seems to be connected to the taskbar button activated text color, and font. Ok, while working on the clock text I've noticed issues on two skins I'm working on. ![]()
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